New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya.
Thursday, August 16th, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya.
Thursday, August 16th, 2012
Upcoming tool creates breakdowns based on quaternions, not Euler angles, avoiding gimbal lock.
Wednesday, August 15th, 2012
Updated with neat new demo video: sub-$1,000 crowd simulator now batch renders jobs much faster.
Wednesday, August 15th, 2012
Gradient Effects' Sandbox tech lets users work on movie-res assets via an iPad, anywhere in the world.
Friday, August 10th, 2012
3D paint package gets real-time shadows, support for overlapping UVs, Photoshop .abr brush import.
Wednesday, August 8th, 2012
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows.
Saturday, August 4th, 2012
See cool tools built with the high-performance app development framework running inside Maya.
Wednesday, August 1st, 2012
Updated: Blizzard star's retopology and brush-based modelling plugin now out of alpha and ready to buy.
Sunday, July 29th, 2012
Details to follow at Siggraph, along with news of Alembic and deep image support in V-Ray for 3ds Max.
Thursday, July 26th, 2012
New plugin lets you draw over the 3D viewport to rough out animation, sketch layouts or mark up shots.
Wednesday, July 25th, 2012
Import RealFlow, Softimage or Maya animations for rendering with the cult Softimage coder's first modo plugin.
Thursday, July 19th, 2012
Updated: new plugin provides interactive preview of a mental ray scene - now with Mac OS X support.
Saturday, July 14th, 2012