Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Explore the creation process for the large-scale illustration pictured above in The Making of 'Gathering'.
Thursday, March 29th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini.
Thursday, March 15th, 2012
Atmospheric plugin for all major DCC apps gains new cloud-editing tools and improved render speed.
Wednesday, March 14th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Discover how to create a flexible production-ready rig with Insomniac Games' Axel Stanley-Grossman.
Thursday, March 8th, 2012
V-Ray for Maya users can sign on for early access to Chaos Group's formerly Max-only fluid simulator.
Tuesday, March 6th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012
Stream motion-capture data directly into Maya for editing and retargeting with the newly rechristened plugin.
Thursday, March 1st, 2012