Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Pro edition of the real-time visualisation tool gets new volumetric omni light effect and the option to import custom decals.
Tuesday, March 8th, 2022
New tools to improve workflow between Blender and iClone and Character Creator due this year.
Thursday, January 6th, 2022
Updated: Natural media painting app gets new $19.99 Rebelle 5 Personal edition for portfolio work.
Monday, December 20th, 2021
Free tool for streaming animation between Maya and UE4 now supports facial blendshape data.
Wednesday, December 15th, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine.
Friday, December 3rd, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021