Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data.
Tuesday, December 15th, 2020
Check out the new features in the real-time visualisation software, including this readymade animated phasing system in the Pro edition.
Wednesday, November 18th, 2020
Real-time visualisation software gets an improved render preview, support for displacement maps, new live link plugin for AutoCAD.
Wednesday, March 18th, 2020
Check out the terrain design tool's new 2.5D viewport, procedural snow and ice, and flow data maps.
Tuesday, February 18th, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution.
Friday, January 10th, 2020
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
New integration plugin will let Houdini process Substance height maps as well as material data.
Tuesday, August 13th, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine.
Tuesday, August 13th, 2019
Neat tool for creating realistic rock surfaces comes as a Substance Designer scene or .sbsar file to use in other DCC apps.
Wednesday, February 21st, 2018
Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees.
Tuesday, April 11th, 2017
Updated: Stefaan Sorensen's new plugin puts Mudbox-style tools right inside Maya. Now available on Linux.
Wednesday, September 17th, 2014