January 26, 2023
Check out the new features in the popular Blender tool for generating terrain for games & matte paintings. Read More »
December 8, 2022
EmberGen developer's upcoming real-time terrain generator is pitched as the Substance 3D Designer of planetary creation. Read More »
November 16, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface. Read More »
July 24, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
March 31, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
November 18, 2020
Check out the new features in the real-time visualisation software, including this readymade animated phasing system in the Pro edition. Read More »
March 18, 2020
Real-time visualisation software gets an improved render preview, support for displacement maps, new live link plugin for AutoCAD. Read More »
February 18, 2020
Check out the terrain design tool's new 2.5D viewport, procedural snow and ice, and flow data maps. Read More »
January 10, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
August 13, 2019
New integration plugin will let Houdini process Substance height maps as well as material data. Read More »
August 13, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine. Read More »
February 21, 2018
Neat tool for creating realistic rock surfaces comes as a Substance Designer scene or .sbsar file to use in other DCC apps. Read More »
April 11, 2017
Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees. Read More »
September 17, 2014
Updated: Stefaan Sorensen's new plugin puts Mudbox-style tools right inside Maya. Now available on Linux. Read More »