Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Updated: Online service for turning 3D models into interactive online demos now priced at $50/month.
Friday, May 8th, 2015
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
Natural media paint package acts like a hybrid of Painter and Manga Studio, with cool new tools on top.
Tuesday, March 31st, 2015
GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Camera-tracking tool gets new photogrammetry capabilities, Alembic support, GPU acceleration.
Friday, March 6th, 2015
Newly GPU-accelerated tool fixes artefacts in film and video footage, and even GI flicker in 3D renders.
Friday, January 23rd, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015
Now shipping: update to After Effects 3D rendering plugin adds PBR, SSS, raytraced shadows, and more.
Wednesday, December 3rd, 2014
Check out an neat video of Nvidia's upcoming GPU-based progressive ambient occlusion system.
Monday, December 1st, 2014
Turn any model into an relightable cloud and render it as a 32-bit HDR with this neat Maya plugin.
Friday, November 21st, 2014