Check out the changes to the AI video mocap add-on for iClone, like support for CC5 HD characters, control curves, and AMD GPUs.
Friday, July 31st, 2026
Check out the changes to the AI video mocap add-on for iClone, like support for CC5 HD characters, control curves, and AMD GPUs.
Friday, July 31st, 2026
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Monday, July 27th, 2026
Check out the changes to the sculpting, retopology and painting tools - including a complete new node-based texturing system.
Thursday, July 23rd, 2026
Inexpensive cross-platform Photoshop alternative gets new 32-bit pipeline, Crytomatte support and new compositing nodes.
Sunday, July 19th, 2026
New version of the terrain design software adds new macro system and 16K baking, but release dates for Gaea 2.4 and 3.0 pushed back.
Monday, June 15th, 2026
New Blender edition of the popular C4D particle and fluid simulation tool is free in beta for anyone who signs up for an Insydium account.
Saturday, June 6th, 2026
Now out of beta: discover key new features for VFX artists and colorists in the free color grading and editing app and its $295 Studio edition.
Thursday, June 4th, 2026
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Monday, May 4th, 2026
Check out designer Albert Omoss's intriguing node-based image editor, pitched as a Photoshop alternative for game art and texture processing.
Friday, May 1st, 2026
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Thursday, April 23rd, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.
Thursday, March 5th, 2026