Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide.
Sunday, August 13th, 2017
Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide.
Sunday, August 13th, 2017
Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.
Friday, August 4th, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.
Wednesday, July 19th, 2017
Learn from top Substance Painter and Designer artists at Gnomon's Hollywood campus from 27-29 July. Watch free online.
Sunday, July 16th, 2017
Cool AI tech automatically upreses PS2-era textures to today's games, or converts scanned textures to stylised ones.
Wednesday, March 8th, 2017
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
Top European CG festival to feature keynotes from the directors of Zootopia, Trolls and Sausage Party.
Tuesday, September 20th, 2016
Come to Epic Games' free four-hour masterclass at Gnomon's Hollywood campus on Wednesday 15 June.
Friday, June 10th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
See the best work from students at the leading CG school at its Hollywood campus until 30 March.
Monday, January 25th, 2016
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
$350 gets you the chance to play with 'cinema-quality' data from the high-end full-body capture system.
Wednesday, April 29th, 2015