3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Master current games environment workflows with The Gnomon Workshop's detailed new tutorial.
Monday, November 29th, 2021
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines.
Tuesday, November 23rd, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
New Gnomon Workshop tutorial provides an essential guide to 3D scanning workflow for production.
Monday, November 22nd, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems.
Thursday, November 18th, 2021
Popular ZBrush brush manager goes back to being a free plugin. Now integrates directly into ZBrush.
Thursday, November 18th, 2021
Get tree, plant and grass models in FBX, 3ds Max, Blender and Cinema 4D formats. For commercial use.
Wednesday, November 17th, 2021
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021