Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use.
Wednesday, January 26th, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use.
Wednesday, January 26th, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Get free rigged 3D characters and mocap moves from Reallusion's ActorCore library. FBX format, for commercial use.
Monday, January 24th, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map.
Thursday, January 20th, 2022
Discover how to model, texture and light ultra-realistic 3D characters with tips from leading CG artists.
Wednesday, January 19th, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model.
Monday, January 17th, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets.
Saturday, January 15th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Change follows the completion of Maxon's acquisition of Pixologic's assets on 29 December 2021.
Monday, January 10th, 2022
New tools to improve workflow between Blender and iClone and Character Creator due this year.
Thursday, January 6th, 2022
Real-time collaboration platform for 3D design and content creation now out of beta. Check out all of its latest features here.
Wednesday, January 5th, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates.
Monday, January 3rd, 2022