See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
See the best VFX and animation work created with V-Ray, plus tech breakdowns of the key projects.
Wednesday, September 22nd, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
See the new features in the latest update to Maxon's suite of motion graphics and VFX plugins.
Wednesday, September 15th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021