Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Discover the studio's EmberGen-augmented postvis and final VFX for the martial arts movie's Red Throne Room and Netherworld sequences.
Thursday, September 10th, 2026
Check out the new features in compositing and motion graphics app, including the new agentic AI Assistant in the current beta build.
Wednesday, September 9th, 2026
Free update to the 3D compositing app adds new Krokodove motion graphics tools, and updates to deep compositing and lens correction.
Wednesday, September 9th, 2026
VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Big update to the free online tool for viewing and editing 3D Gaussian Splats lets you visualize tens of millions of Gaussians smoothly.
Thursday, September 10th, 2026
The first 'official' release of the open-source alternative Substance 3D Painter is now ready to download. Check out its new features.
Friday, September 4th, 2026
Check out the new features in former Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation work.
Thursday, August 27th, 2026
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Introduction to Compositing in Nuke by Tommaso Lunardi, Freelance Nuke Compositor
The Principles of Physics in Action Scenes by Wolfgang Haas, Senior Animator and Tool Developer
Cinematic Matte Painting for Production by Kevin Decatoire, Senior Matte Painter
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Discover the studio's EmberGen-augmented postvis and final VFX for the martial arts movie's Red Throne Room and Netherworld sequences.
Discover how the visual effects studio created CG stadiums packed with over 90,000 fans for the college football comedy drama.
Discover how the VFX studio used UE5 from previs through to post to create the CG environments for the natural history documentary series.
See how the international VFX powerhouse created the Battle of the Gullet for Season 3 of the Game of Thrones prequel series.