CG tool development platform gets native support for curves. Kraken rigging framework integrated, too.
Monday, January 23rd, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too.
Monday, January 23rd, 2017
GPU ray tracing framework used in Pixar's Flow material editor now available free for commercial tools.
Friday, January 20th, 2017
Other findings: HTC Vive is 3D artists' favourite headset - and a surprising number of us already use VR for work.
Friday, January 20th, 2017
See amazing work being created with the Maya crowd simulator, including epic VFX from Ant-Man and San Andreas.
Thursday, January 19th, 2017
Intelligent polygon reduction and LOD technology used on games like The Witcher 3 to form part of firm's '3D For Everyone' strategy.
Thursday, January 19th, 2017
Discover production techniques for modeling and baking normal maps with Riot Games' Nick Reynolds.
Wednesday, January 18th, 2017
Photoshop particle painting plugin gets new dynamic speckle system, F-X Effects brushes for deforming images, new add-on brush packs.
Wednesday, January 18th, 2017
Discover how the hit PS4 title was created at Gnomon's LA campus this Thursday. Watch online for free.
Tuesday, January 17th, 2017
Biggest update to the camera tracker in five years extends the photogrammetry tools, integrates PFDepth for free.
Tuesday, January 17th, 2017
Sizeable update to the open source compositor adds 16 new plugins, including keying, retiming, blur, denoise and colour correction.
Monday, January 16th, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.
Monday, January 16th, 2017
Update to Maya crowd simulator helps automate collision avoidance and path following in 3D space.
Monday, January 16th, 2017
Leading international CG training school to offer four-year Bachelor of Fine Arts in Digital Production.
Wednesday, January 11th, 2017