Machina Infinitum’s 3D fractal tools now work in Blender
Machina Infinitum has begun releasing releasing its popular 3D fractal tools for Blender as well as Unreal Engine.
Its first dedicated Blender release, Blender Fractals, provides 10 ‘formulas’ for generating animatable 3D fractals, for uses ranging from motion design to illustration.
Generate and render animatable 3D fractals for motion graphics and VFX
Founded by VFX artist Jesper Nybroe and computer scientist and VJ Matteo Scappin, Machina Infinitum creates tools for generating 3D fractals for use in motion graphics and visual effects.
They are intended for use in both offline rendering and real-time applications, with potential use cases including motion graphics, abstract animations, and live VJ sets.
Although Machina Infinitum’s original tools were for Cinema 4D and OctaneRender, they reached a wider audience in 2022 when the duo began releasing them for Unreal Engine.

Create seamlessly looping animated 3D fractals, or use them for Boolean modeling
That list of host applications has just expanded still further with the release of Blender Fractals, Machina Infinitum’s first release aimed directly at the open-source 3D software.
The pack contains 10 different fractal formulas, generating seamlessly looping animated 3D fractals that can be shaded using an orbit trap UV system.
As the add-on’s full title – Vectron Fractals Blender Edition – suggests, it makes use of Vectron, OctaneRender’s “procedural über primitive”.
It uses a SDF-based representation for the 3D fractals, making them extremely lightweight to animate and render.
For illustration work, the fractals can also be combined with conventional polygonal meshes through Boolean operations, creating a range of interesting results.
Price and system requirements
Vectron Fractals Blender Edition is compatible with Blender 4.5+ and OctaneRender. It costs €35 (around $40).
The fractals are also provided as standalone OSL shaders, which can be used in other DCC apps that support OctaneRender, including 3ds Max, Cinema 4D, Houdini and Maya.
Read more about the Machina Fractals plugins on Machina Infinitum’s website
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