Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.
Thursday, February 13th, 2025
Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.
Thursday, February 13th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.
Friday, January 31st, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Master professional production workflows for managing complex simulations with The Gnomon Workshop's Houdini masterclass.
Friday, January 17th, 2025
Free version of the real-time volumetric effects tool for games and VFX comes with four free stock explosion and tornado effects.
Thursday, January 16th, 2025
Get free smoke and fire FX as 2K ProRes files or sequences of VDB files optimized for rendering in Blender. For commercial use.
Sunday, January 12th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Create a creature, environment and FX simulation entirely in Houdini with The Gnomon Workshop's beginner-friendly new tutorial.
Saturday, January 4th, 2025
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Wild Robot.
Thursday, December 26th, 2024
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024