Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Master key workflows for integrating character animation into interactive gameplay in UE5 with The Gnomon Workshop's new tutorial.
Saturday, January 25th, 2025
Promising Unreal Engine 5 world building toolset gets new options for creating terrain and layering effects. Cost of subscriptions down, too.
Thursday, January 23rd, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
Free version of the real-time volumetric effects tool for games and VFX comes with four free stock explosion and tornado effects.
Thursday, January 16th, 2025
Get CropCraft Studios' Modular Bakery Shop pack of 3D assets for creating a shop and cafe for free for two weeks on the Fab marketplace.
Wednesday, January 15th, 2025
Argentum Studio's in-house tool gives access to Unreal Engine 5's internal settings to improve the look of hair and fur in your renders.
Tuesday, January 14th, 2025
Get free smoke and fire FX as 2K ProRes files or sequences of VDB files optimized for rendering in Blender. For commercial use.
Sunday, January 12th, 2025
Get free tools for generating procedural ruins and procedural flesh from SideFX's Houdini-to-UE5 game environment demo.
Wednesday, January 8th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025