Discover how to create game environments grounded in architectural principles with The Gnomon Workshop's new tutorial.
Monday, June 9th, 2025
Discover how to create game environments grounded in architectural principles with The Gnomon Workshop's new tutorial.
Monday, June 9th, 2025
Free facial mocap app is now available in beta for Android phones, as well as iPhones and iPads. Check out all of its new features.
Sunday, June 8th, 2025
Image-editing and retouching app is now available for Android phones as well as iPhones and iPads. Read our FAQs here.
Friday, June 6th, 2025
Promising 3D sketching app for iPad gets a new online gallery, making it possible to share designs with other artists in interactive 3D.
Friday, June 6th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
[Sponsored] With its new Houdini plugin and free edition, Zibra AI's volumetric compression technology is shaking up real-time VFX.
Free facial mocap app is now available in beta for Android phones, as well as iPhones and iPads. Check out all of its new features.
Sunday, June 8th, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025
Development of the open-source CPU/GPU renderer and its Blender plugin now 'back on track' after three years. See what's new.
Wednesday, May 21st, 2025
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Architectural Design for Games using Blender & UE5 by Environment Artist Joshua Haun
Lightning & Electricity Effects by Senior FX Artist and CG Generalist Josh Harrison
Hard-Surface 3D/VR Mech Design by Corey Gooch, Visual Development Artist, Studio Artilus
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Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.
Discover how the studio recreated 1940s Bratislava for the period drama, blending seamless set extensions and crowd simulation.