Maxon ships Redshift 3.5.16
Redshift’s new render backplate system is now available in the 3ds Max edition of the renderer: one of the plugin-specific changes in the Redshift 3.5.16 update.
The update improves CPU rendering performance, and adds new features to the 3ds Max, Blender, Cinema 4D, Houdini and Maya plugins, including support for deformation motion blur in Blender.
Better CPU rendering, plus plugin-specific changes
Changes common to all of the host applications include improved CPU rendering, which now uses an average of 50% less memory.
The render backplate system added in Redshift 3.5.14 is now available in the 3ds Max plugin as well as Blender, Cinema 4D Houdini and Katana.
The 3ds Max plugin also now supports the new Redshift camera.
The Blender plugin gets support for deformation motion blur.
The way the Cinema 4D plugin handles hair has been updated, with presets now using Cinema 4D’s Principled Hair shader rather than the legacy hair shader.
The Maya plugin gets support for fields of view for fisheye lenses beyond 180°, making it possible to render complete 360° images, and now supports Maya 2024.
System requirements and price
Redshift 3.5.16 is available for Windows 10, glibc 2.17+ Linux and macOS 11.5+.
The renderer’s integration plugins are compatible with 3ds Max 2015+, Blender 2.83+, Cinema 4D R21+, Houdini 17.5+ (18.0+ on macOS), Katana 3.0v1+ and Maya 2016.5.
The software is rental-only, with individual subscriptions costing $45/month or $264/year.
Read a full list of AMD GPUs supported on the Redshift forum