January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
November 15, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier. Read More »
September 26, 2022
[Sponsored] Discover why iRender's flexible service provides total control over your cloud rendering pipeline. Read More »
July 26, 2022
As well as standard forward rendering, the research-oriented tool can generate 3D objects matching 2D images. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
April 27, 2022
Scene layout and rendering app gets new Project materials panel, real-time environment shadows. Read More »
April 20, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come. Read More »
March 11, 2022
New Lenovo ThinkStation P620 will be the first place you can try the latest AMD Threadripper Pro CPUs. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
November 24, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
September 17, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs. Read More »
June 23, 2021
Intuitive new 'virtual photography' app features physics-aware layout tools, Vulkan-based GPU rendering. Read More »
March 15, 2021
Recreate realistic real-world materials in Maya and Redshift with The Gnomon Workshop's tutorial. Read More »
May 28, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »