June 2, 2023
Check out the new features in the heavyweight production renderer, including full support for the new AI denoiser inside RenderMan XPU. Read More »
April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
March 30, 2023
See the crazy motion graphics effects created by the renderer's distance shader, supported in 3ds Max, Cinema 4D, Houdini & Maya. Read More »
March 7, 2023
Find out how this Nvidia Studio laptop fares in real-world tests with 3ds Max, Blender, Maya and UE5. Read More »
February 15, 2023
Check out the new features in this wide-ranging update to the renderer, including USD export. Read More »
January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
November 15, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier. Read More »
September 26, 2022
[Sponsored] Discover why iRender's flexible service provides total control over your cloud rendering pipeline. Read More »
July 26, 2022
As well as standard forward rendering, the research-oriented tool can generate 3D objects matching 2D images. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
April 27, 2022
Scene layout and rendering app gets new Project materials panel, real-time environment shadows. Read More »
April 20, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come. Read More »
March 11, 2022
New Lenovo ThinkStation P620 will be the first place you can try the latest AMD Threadripper Pro CPUs. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
November 24, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
September 17, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs. Read More »