March 30, 2023
See the crazy motion graphics effects created by the renderer's distance shader, supported in 3ds Max, Cinema 4D, Houdini & Maya. Read More »
March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
February 9, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications. Read More »
December 16, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
November 21, 2022
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated. Read More »
October 6, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create. Read More »
September 26, 2022
[Sponsored] Discover why iRender's flexible service provides total control over your cloud rendering pipeline. Read More »
August 12, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued. Read More »
August 4, 2022
VFX industry body to oversee development of open standards for plugins and asset management. Read More »
August 2, 2022
Check out the new features in tyFlow, Redshift, Enscape, Render Manager and ftrack Connect 2.0. Read More »
July 4, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
April 20, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come. Read More »
January 21, 2022
Sales of the Modo and Katana editions of the renderer have ended, but support continues until December 2022. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
November 23, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX. Read More »
November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »