New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
Check out the latest update to the production renderer, including a new advanced configuration for the denoiser, and EL9 Linux builds.
Saturday, August 24th, 2024
3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.
Thursday, July 18th, 2024
Check out the latest features in the renderer, including this cross-hatching effect in the new Non-Photorealistic Rendering system.
Thursday, June 6th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Check out the new features in Autodesk's production renderer, including new controls for tonemapping toon-shaded renders.
Thursday, May 23rd, 2024
Big update to the renderer adds non-photorealistic reneriing system, overhauls volume rendering, and adds official support for AMD GPUs.
Wednesday, April 10th, 2024
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
Tuesday, April 9th, 2024
Open-source framework should help devs write plugins to send files between Substance 3D apps and tools like Blender and Maya.
Friday, April 5th, 2024
Check out the changes in the compatibility-breaking update to the renderer, including better denoising and progressive rendering.
Thursday, March 28th, 2024
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Croods: A New Age.
Sunday, March 3rd, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
Update boosts performance in real-time render engine Redshift RT, including support for async shader compilation and DLSS upscaling.
Tuesday, December 12th, 2023