Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Heavyweight lighting and look development tool gets a new 'UsdSuperLayer' and a preview of Hydra 2.0 rendering.
Wednesday, February 18th, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
Sunday, December 7th, 2025
Check out the changes to the GPU renderer for 3ds Max, Cinema 4D, Houdini and Maya, including updates to displacement.
Thursday, December 4th, 2025
'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.
Friday, November 14th, 2025
Check out the changes to the production renderer, including updates to hair shading, bloom effects, and Global Light Sampling.
Thursday, November 13th, 2025
Check out the changes in this sizeable update to the production renderer, including the new Redshift Sun & Sky and Clouds objects.
Thursday, September 11th, 2025
Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
Saturday, July 26th, 2025
Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.
Thursday, July 17th, 2025
Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.
Thursday, June 19th, 2025
Check out the new features in the open-source release of DreamWorks Animation's renderer. used on movies like The Wild Robot.
Sunday, June 15th, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025