Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
See nearly four minutes of gorgeous work created using the renderer, from Guardians of the Galaxy to game cinematics.
Tuesday, August 11th, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio.
Tuesday, August 11th, 2015
Free plugin lets Max users render full-size crowd simulations created using Golaem Crowd for Maya.
Friday, July 10th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Get this free, hi-res scan of a female head in Maya or Alembic format, complete with 8K texture maps.
Wednesday, June 3rd, 2015
Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed.
Monday, May 25th, 2015
Download 10 hours of video on creating production-ready FX in 3ds Max, thinkingParticles and FumeFX, with project files.
Tuesday, May 5th, 2015
Popular browser-based 3D modelling, animation and rendering system gets new streamlined look.
Tuesday, April 7th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015