Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Updated: neat plugin live links Substance Painter to Blender, Modo or Maya - and now 3ds Max and V-Ray.
Wednesday, October 25th, 2017
Videos: Check out this intuitive new V-Ray powered rendering and compositing tool, targeted at 'graphic designers, not 3D experts'.
Thursday, October 19th, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.
Wednesday, September 20th, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0.
Thursday, September 14th, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter.
Tuesday, September 12th, 2017
Both V-Ray and Corona keep their original dev teams, but tech will be shared between the two renderers.
Sunday, August 27th, 2017
See amazing new work created using the renderer, from Rogue One to kaleidoscopic commercials.
Tuesday, August 15th, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech.
Monday, August 7th, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material.
Monday, July 31st, 2017
Watch highlights of 15 of the year's best animated and VFX shorts, with accompanying tech breakdowns.
Wednesday, July 26th, 2017