Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.
Friday, December 1st, 2017
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.
Friday, December 1st, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
To mark the news that Nvidia is to discontinue the renderer, we look back over the highs and lows of nearly 30 years of Mental Ray.
Monday, November 20th, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Updated: neat plugin live links Substance Painter to Blender, Modo or Maya - and now 3ds Max and V-Ray.
Wednesday, October 25th, 2017
Videos: Check out this intuitive new V-Ray powered rendering and compositing tool, targeted at 'graphic designers, not 3D experts'.
Thursday, October 19th, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.
Wednesday, September 20th, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0.
Thursday, September 14th, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter.
Tuesday, September 12th, 2017
Both V-Ray and Corona keep their original dev teams, but tech will be shared between the two renderers.
Sunday, August 27th, 2017