Get to grips with the powerful procedural material-authoring software with The Gnomon Workshop's artist-friendly guide.
Wednesday, November 8th, 2023
Get to grips with the powerful procedural material-authoring software with The Gnomon Workshop's artist-friendly guide.
Wednesday, November 8th, 2023
Discover how to create industry-standard games materials with The Gnomon Workshop's new tutorial.
Tuesday, July 25th, 2023
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Neat add-ons generate textures for use inside game engines like UE5, complete with flow and ID maps.
Monday, July 11th, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures.
Wednesday, April 27th, 2022
Quinton Qu's incredible feat of visual programming wins Adobe's 2021 Substance 3D Designer Insanity Award.
Thursday, January 27th, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map.
Thursday, January 20th, 2022
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
See the international VFX and animation conference free online, or in person in Turin from 17-22 October 2021.
Sunday, October 10th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021