September 2, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app. Read More »
July 20, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated. Read More »
July 11, 2022
Neat add-ons generate textures for use inside game engines like UE5, complete with flow and ID maps. Read More »
April 27, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures. Read More »
January 27, 2022
Quinton Qu's incredible feat of visual programming wins Adobe's 2021 Substance 3D Designer Insanity Award. Read More »
January 20, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map. Read More »
December 21, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data. Read More »
November 23, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
October 10, 2021
See the international VFX and animation conference free online, or in person in Turin from 17-22 October 2021. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »
July 16, 2021
Movie industry standards body to oversee future development of the open format for rich material data. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
June 23, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
March 23, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
March 4, 2021
Fix performance bottlenecks and optimise art assets in UE4 with The Gnomon Workshop's masterclass. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »