Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format.
Sunday, March 21st, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture.
Friday, January 29th, 2021
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
3D clothing design tool gets new wrinkle-sculpting brush and much more customisable 3D avatars. Now rental-only.
Wednesday, November 25th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options.
Thursday, May 28th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Download two new procedural materials of the controls and panelling of an old steam train for free.
Wednesday, January 22nd, 2020
Download 53 'Atlases' of debris objects from Substance Source in .sbsar format. For commercial use.
Sunday, December 15th, 2019