Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset.
Wednesday, February 1st, 2023
Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset.
Wednesday, February 1st, 2023
Generate custom brush shapes for use in digital painting software like Photoshop, Krita and Corel Painter.
Friday, November 11th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
See what's new in this major compatibility-breaking update to the Substance plugin for Blender.
Tuesday, August 16th, 2022
Updated: see the UI and feature list for the Substance plugin available in the new beta build of Photoshop.
Wednesday, June 15th, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins.
Wednesday, June 15th, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter.
Wednesday, January 26th, 2022
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files.
Wednesday, September 29th, 2021