Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well.
Friday, May 28th, 2021
Tool for converting 3D scenes into browser apps adds support for game controllers - from VR devices to steering wheels.
Friday, October 4th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects.
Monday, July 15th, 2019
Tool for converting 3D scenes into interactive web apps gets support for WebGL 2.0, better anti-aliasing.
Wednesday, May 8th, 2019
Tool for converting 3D scenes into interactive web applications adds support for Bullet physics sims.
Friday, March 8th, 2019
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
Tool for converting 3D scenes into WebGL apps relaxes restrictions on physical materials; adds anisotropic texture filtering.
Tuesday, July 24th, 2018
Tool for converting 3D scenes to browser apps gets new physics module, support for skeletal animation in 3ds Max.
Wednesday, June 6th, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials.
Tuesday, April 17th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018