Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee.
Friday, April 19th, 2013
Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee.
Friday, April 19th, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit.
Wednesday, April 17th, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.
Monday, April 15th, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Updated: New rigging plugin from the creators of XrayUnwrap and XrayBlendSkin has begun shipping.
Friday, March 29th, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too.
Wednesday, March 20th, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max.
Tuesday, March 19th, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides.
Thursday, March 7th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops.
Friday, February 22nd, 2013
Now shipping: After Effects physics engine gets cool new simulation tools, including basic soft bodies.
Thursday, February 21st, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render.
Tuesday, February 19th, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013