New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini.
Wednesday, June 30th, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Effects plugin suite for compositing apps gets new tools for creating 3D particle systems, plus nine new GPU-acclerated cinematic effects.
Friday, June 25th, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups.
Thursday, June 24th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing.
Wednesday, June 23rd, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
Check out the updates to Smart Extrude, modifiers and retopology in the latest version of the 3D modelling and rendering software.
Wednesday, June 16th, 2021
One-click colour-matching app for concept art work and image-to-LUT tool now available as standalone software for Windows and macOS.
Wednesday, June 16th, 2021
3D camera tracking software gets support for AprilTag tracking targets, new translation options.
Friday, June 11th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library.
Thursday, June 3rd, 2021