See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
Free add-ons let users access the renderer directly from their software or export BIP files without KeyShot.
Saturday, August 15th, 2015
IKinema's new technology aims to enable devs to build simple text and voice controls into tools like Maya.
Wednesday, August 12th, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools.
Tuesday, August 11th, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost.
Thursday, August 6th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Maya fur plugin gets speed boost, better dynamics, new sculpting tools. Price down to CAD $699, too.
Monday, August 3rd, 2015
Matthias Buehler's seven-hour video explores how to create digital film sets with Esri's powerful procedural city-generation tool.
Sunday, August 2nd, 2015
3ds Max, Maya and C4D instancing plugin gets revamped file browser, better compatibility with PlantFactory.
Thursday, July 23rd, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015
Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin.
Saturday, July 11th, 2015
Free plugin lets Max users render full-size crowd simulations created using Golaem Crowd for Maya.
Friday, July 10th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015