Intriguing procedural Maya grooming tool works with nHair, XGen, plus key hair plugins. Sign up to test it now.
Thursday, April 9th, 2015
Intriguing procedural Maya grooming tool works with nHair, XGen, plus key hair plugins. Sign up to test it now.
Thursday, April 9th, 2015
Master the next-gen texturing tool with a four-hour video guide from Naughty Dog's Christophe Desse.
Thursday, April 2nd, 2015
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair.
Wednesday, April 1st, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Jason Lewis runs through the specs of Nvidia's new top-of-the-range pro GPU, and reveals some early benchmark results.
Thursday, March 19th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here.
Tuesday, March 10th, 2015
Download Arvid Schneider and Rico Koschmitzky's neat add-on for MtoA, plus two new bonus helper tools.
Tuesday, March 10th, 2015
Naughty Dog TD's neat add-on automatically fires off complex correctives to fix mesh deformation issues in rigs.
Monday, March 9th, 2015
Get the full C++ source of the top game physics system, including the clothing and destruction libraries.
Thursday, March 5th, 2015