Master mental ray with Disney veteran Frederic Durand's complete guide to using ambient occlusion.
Tuesday, January 6th, 2015
Master mental ray with Disney veteran Frederic Durand's complete guide to using ambient occlusion.
Tuesday, January 6th, 2015
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.
Monday, December 29th, 2014
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
FX TD Wayne Hollingsworth's videos provide a complete guide to creating production-ready simulations.
Thursday, December 18th, 2014
Suite of Alembic tools for 3ds Max, Maya, Softimage, Arnold and Python now available under GPL3 licence.
Friday, December 12th, 2014
Atmosphere-creation plugin gets new name, compatibility with Cinema 4D R16, but not much else.
Thursday, December 4th, 2014
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows.
Wednesday, November 26th, 2014
Recreate the creature in Mudbox and Maya with Treyarch character artist Peter Zoppi's full five-hour guide.
Tuesday, November 25th, 2014
Turn any model into an relightable cloud and render it as a 32-bit HDR with this neat Maya plugin.
Friday, November 21st, 2014
Master key techniques with Frederic Durand's Global Illumination and Caustics in Maya & mental ray.
Monday, November 3rd, 2014
Softimage particle meshing plugin comes to Maya, Modo and Fabric Engine. The demo reel is amazing.
Thursday, October 30th, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014