Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
New Gnomon Workshop tutorial reveals the design process of top creature designer Ehsan Bigloo.
Tuesday, December 20th, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes.
Friday, December 16th, 2022
New Gnomon Workshop tutorial reveals VFX industry workflows for creating characters in ZBrush, Maya and Mari.
Wednesday, December 14th, 2022
Free PDF guides provide overviews of the game engine's key toolsets, with downloadable examples.
Wednesday, December 7th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Appealing new service lets you create 3D models for concept design or 3D printing via a real-time Boolean workflow.
Thursday, November 3rd, 2022
Create an anatomically accurate skull with The Gnomon Workshop's new introductory ZBrush tutorial.
Thursday, November 3rd, 2022