Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
New features in free app for creating rigged human characters include improved FBX export and clothing design options.
Thursday, September 15th, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
Get 10 fantastic free stock models of weapons, vehicles, creatures and interiors, in a range of file formats.
Friday, August 26th, 2016
3D tracking app gets illumination tracking to help match-light shots, new workflows for 360° footage.
Thursday, August 25th, 2016
Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
Image-based modelling software gets new model and point cloud viewing capabilities, plus beta support for synchronised shooting.
Tuesday, August 9th, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
Create immersive VR environments using the same Source 2 toolset used internally at Valve itself.
Monday, June 13th, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016