New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Add fake 3D interiors to buildings with these 1K and 3K EXR textures for 3ds Max, C4D and Blender. Commercial use.
Monday, March 22nd, 2021
Updated: Contrast Pro, Push Pro, Relax Pro and Shell Pro - and now Path Deform Pro - power up Max modelling workflows.
Thursday, March 18th, 2021
Popular plugin turns online DEM data into 3D terrain inside 3ds Max - now to 30m resolution worldwide.
Tuesday, March 16th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming.
Monday, March 8th, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests.
Saturday, February 27th, 2021
Houdini Engine plugins for Unity and Unreal Engine now free for larger studios, not just indie artists.
Friday, February 26th, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021