Major update to the 3D modeling and animation software adds new physics-based layout, rigging, VFX and camera tracking tools.
Monday, June 15th, 2026
Major update to the 3D modeling and animation software adds new physics-based layout, rigging, VFX and camera tracking tools.
Monday, June 15th, 2026
Kiri Innovations' free add-on now lets you transfer animation from proxy meshes - including rigged 3D characters - to 3DGS scans.
Tuesday, June 9th, 2026
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Monday, June 8th, 2026
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Saturday, May 30th, 2026
Generative AI ideation tool Veras now comes bundled free with the architectural renderer. Check out the other new features in the release.
Wednesday, May 27th, 2026
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026
Check out the updates to animation and rendering in the real-time 3D engine. New pricing, but still free for indie games and VFX projects.
Thursday, April 2nd, 2026
3DGS data can now be converted from PLY format, stored natively in USD files, and rendered using the new hdParticleField renderer.
Wednesday, March 25th, 2026
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Thursday, March 19th, 2026
Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.
Tuesday, March 3rd, 2026
Check out the new features in this major update to the compositing software, like support for Gaussian splats and an updated 3D system.
Friday, February 27th, 2026
Updated: new release candidate for the core glTF Gaussian Splatting Extension paves the way towards support for 3DGS data in glTF files.
Thursday, February 5th, 2026
Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026