Tuesday, July 7th, 2026 Posted by Jim Thacker

Otoy releases OctaneRender 2026.4


Otoy has released OctaneRender 2026.4, the latest version of the GPU production renderer.

The update extends the new features introduced earlier in OctaneRender 2026 release cycle, including support for rendering 3D Gaussian Splats and the Neural Rendering Cache.

Updates to the big features from OctaneRender 2026.1
OctaneRender 2026.4 extends some of the major new features added in OctaneRender 2026.1.

That includes neural radiance cache (NRC), which uses a neural network trained at render time to reduce noise on first pixel, particularly in scenes with indirect lighting.

In the initial release, it was only supported on Windows and Linux, and only for local rendering – to which, OctaneRender 2026.4 adds support for macOS, and for network rendering.

The 3D Gaussian Splatting toolset, also new in OctaneRender 2026.1, has been extended to support SPZ 4, the latest version of the open-source format for 3DGS data.

Octane X, the macOS edition of the renderer, now supports the new MacBook Neo.

Price, system requirements and release date
OctaneRender 2026.4 is compatible with Windows 10+ and Linux, and requires a CUDA 10-capable NVIDIA GPU.

The Mac edition, Octane X, is compatible with macOS 26.0+ on Macs with Apple M1 and later processors, and with iPadOS 26.0+ on devices with A12 Bionic and later chips.

The software is rental-only, via Otoy’s Studio+ subscriptions, which cost €23.95/month, and which include integration plugins for 21 DCC applications, plus a range of third-party software.

Otoy also provides free ‘Prime’ editions of both OctaneRender and Octane X, which are limited to rendering on a single GPU, and which come with a smaller set of DCC integration plugins.

Read a full list of new features in OctaneRender 2026.4 on Otoy’s forum


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