Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, December 3rd, 2024
Discover the new features in the latest version of the GPU renderer - and which features are now scheduled for future releases.
Saturday, September 21st, 2024
OctaneRender developer becomes Blender's latest Corporate Patron, contributing at least €240,000/year to the open-source 3D software.
Friday, February 9th, 2024
See how the first Apple Silicon Mac Pro workstation stacks up against old Intel models in After Effects, Maya, Houdini and Photoshop.
Tuesday, June 6th, 2023
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel.
Wednesday, December 21st, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Tablet editions of the video editing and colour grading tool and the GPU renderer due later in 2022.
Wednesday, October 19th, 2022
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund.
Sunday, October 17th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021