December 21, 2022
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel. Read More »
November 29, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material. Read More »
November 29, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package. Read More »
October 19, 2022
Tablet editions of the video editing and colour grading tool and the GPU renderer due later in 2022. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
October 17, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund. Read More »
March 9, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
November 13, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week. Read More »
July 20, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions. Read More »
June 23, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
November 22, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs. Read More »
June 4, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here. Read More »