Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015
Get this free, hi-res scan of a female head in Maya or Alembic format, complete with 8K texture maps.
Wednesday, June 3rd, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed.
Monday, May 25th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles.
Tuesday, May 19th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
See some huge crowd sims created with Golaem Crowd by the likes of Framestore, Platige Image and Milk.
Wednesday, May 13th, 2015
Updated: Online service for turning 3D models into interactive online demos now priced at $50/month.
Friday, May 8th, 2015
Procedural 3D city-generation tool gets enhanced real-time shadows, plus improvements to scene editor.
Thursday, May 7th, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite.
Thursday, May 7th, 2015