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Search for "maya"

3d-io ships Unwrella 3.10

Long-established automatic UV unfolding plugin for 3ds Max and Maya gets fast new flatten unwrap mode for hard-surface objects.

Wednesday, March 22nd, 2017

PUX releases Hard Mesh 2

Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively.

Tuesday, March 21st, 2017

New Gnomon video: Multi Pass Rendering and Compositing

Master advanced workflows like deep compositing with Psyop veteran Robby Branham's detailed four-hour tutorial.

Sunday, March 19th, 2017

Chaos Group releases V-Ray 3 for SketchUp

Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.

Thursday, March 9th, 2017

Autodesk to raise price of its software maintenance plans

Cost of maintaining a perpetual licence of Max or Maya to rise 38% by 2019, phased in year by year.

Tuesday, March 7th, 2017

Epic Games unveils new VR editing tools in Unreal Engine

In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.

Tuesday, March 7th, 2017

Chaos Group releases V-Ray 3.5 for Nuke

Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.

Thursday, March 2nd, 2017

The Gnomon Workshop releases Introduction to Arnold

Master lighting and rendering in Arnold with this complete primer from The Mill's Robert Chapman.

Sunday, February 26th, 2017

DGDM releases VPR for Redshift 2.10

Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window.

Friday, February 24th, 2017

Watch Gurmukh Bhasin's free masterclass in vehicle design

Discover the Star Citizen concept artist's 3D workflow at Gnomon this Thursday. Watch online for free.

Wednesday, February 22nd, 2017

Side Effects Software releases Houdini 16

Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.

Wednesday, February 22nd, 2017

Basefount ships Miarmy 5.2

Maya crowd simulation software gets new blendshape pipeline for handling facial animation, plus new tools for editing simulation caches.

Monday, February 20th, 2017

Redshift devs release Redshift for Houdini

New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.

Saturday, February 18th, 2017

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Latest News

Boris FX releases Sapphire 2026.5

Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.

Friday, May 22nd, 2026

Autodesk releases 3ds Max 2027.1

Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.

Thursday, May 21st, 2026

Autodesk releases Maya 2027.1

Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.

Thursday, May 21st, 2026

Adobe releases Photoshop 27.7

See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.

Thursday, May 21st, 2026

Celsys releases Clip Studio Paint 5

Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.

Wednesday, May 20th, 2026

New motion graphics tool Caddis puts a node graph in every layer

Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.

Tuesday, May 19th, 2026

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See amazing demo videos of Wētā FX's in-house simulation tools World Machine 4059 'Dragontail Peak' is out 3D texture painting app Wafer has come to Windows and macOS Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine 10 expert tips for building production-ready lighting macros Boris FX releases Continuum 2026.5 Polygonflow releases free Dash asset manager for Unreal Engine Blackmagic Design releases Fusion Studio 21.0 in beta World Machine will support VDM-based terrain, not just heightmaps MeshCache Studio is a fast, flexible viewer for 3D mesh caches Tutorial: Claymation in ZBrush Royal Render at 25: the industry's artist-first render manager Older Posts

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