Firm sheds around 200 of the staff gained in its billion-dollar spending spree since going public in 2020.
Friday, July 1st, 2022
Firm sheds around 200 of the staff gained in its billion-dollar spending spree since going public in 2020.
Friday, July 1st, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins.
Wednesday, June 15th, 2022
See Unity's new tools for material variants and splines, and updates to 2D art and virtual production.
Friday, May 13th, 2022
Download detailed guides to 2D game development in Unity and MetaHuman Creator's facial solver.
Friday, May 6th, 2022
Latest Long Term Support release of the game engine adds no new features, but will continue to receive regular fixes until 2024.
Tuesday, April 12th, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies.
Tuesday, March 22nd, 2022
Android and iOS app can be used free for object capture. Unity Mars users get environment capture too.
Monday, February 14th, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
Games tools developer's new, more 'mature' logo reflects the point where 'technology, creators and incredible experiences' intersect.
Thursday, October 7th, 2021
Cost of a basic subscription to the AI-based material-processing app falls from $1,140 to $228 per year.
Friday, September 3rd, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2.
Friday, July 23rd, 2021