Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Hefty new dual-GPU server card features 32GB of HBM2 memory and 7,168 AMD Stream processors.
Tuesday, August 28th, 2018
New Vega-based pro workstation GPU approaches the WX 9100 for compute power, but for just $999.
Monday, August 13th, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018
New top-of-the-range workstation GPUs include 'world's first card to break the Terabyte memory barrier'.
Tuesday, August 8th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
New ultra-thin, power-efficient mobile workstation cards to debut in Apple's new 15" MacBook Pro.
Friday, October 28th, 2016