Varied update to the AI-assisted animation tool adds new animation layer system, easing controls for interpolation, and BVH import.
Thursday, August 6th, 2026
Varied update to the AI-assisted animation tool adds new animation layer system, easing controls for interpolation, and BVH import.
Thursday, August 6th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
See the new features in the image editing app, including updates to the Remove tool and the option to save and restore font lists.
Thursday, August 6th, 2026
Check out the studio's breakdown of its VFX for the epic mythological fantasy, the second-highest-grossing Indian movie of 2025.
Thursday, August 6th, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
Formerly Blender-only asset library Blendkit is now available to users of other CG software. Check out its free 3D models, materials, and HDRIs.
Tuesday, August 4th, 2026
Open-source tool from the creators of 3D scanning app Kiri Engine gets 3DGS data into After Effects for use in compositing and motion graphics.
Thursday, July 30th, 2026
Latest open-source version of the production renderer used on movies like The Bad Guys 2 adds work-in-progress MaterialX support.
Tuesday, July 28th, 2026
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Introduction to ZBrush 2026 by Madeleine Scott-Spencer, Immersive Creative Director, Cinesite
Creating a Charged Energy Beam in Unreal Engine by Raúl Ruiz, Real-Time VFX Artist.
Creating Realistic Cliff Materials Using Substance Designer by Vincent Dérozier, Gearbox Studio
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Check out the studio's breakdown of its VFX for the epic mythological fantasy, the second-highest-grossing Indian movie of 2025.
Check out the Italian studio's breakdown of the CG cars and eye-catching stunt effects for the Netflix motor sport drama.
Discover how a shared Houdini timeline driving environmental FX powered the multi-million-year timelapses in the Netflix series.
Discover how the video for the Grammy-nominated track was created with KeenTools' FaceBuilder and FaceTracker for Nuke.