Saturday, March 2nd, 2024 Posted by Jim Thacker

Tutorial: Creating a High-Fidelity Hero Building


The Gnomon Workshop has released Creating a High-Fidelity Hero Building, a guide to creating assets for VFX and games cinematics, recorded by environment artist Dmitry Kremiansky.

The workshop, which is aimed at intermediate-level artists, provides just under seven hours of video training in Maya, Substance 3D Painter, Substance 3D Designer and V-Ray.

Master production techniques for creating environment assets
In the workshop, Kremiansky sets out a range of workflows for creating a versatile 3D building model, optimized for use in production in visual effects or games cinematics.

As well as modeling the building, a key focus of the workshop is texturing and look dev.

Kremiansky demonstrates how to create a truly ‘smart material’ in Substance 3D Painter, using anchor points, manual channels, and UDIMs, and explores the importance of creating textures in increments for better communicaiton between departments in a production environment.

Although the workshop uses Maya, the techniques can be applied to other 3D applications.

About the artist
Dmitry Kremiansky is a freelance Lead Environment Artist, specializing in environment assets.

He has over eight years of experience working on cinematic trailers and visual effects productions at studios including Platige, Goodbye Kansas Studio, MPC and Axis Studios.

Pricing and availability
Creating a High-Fidelity Hero Building is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.

Subscriptions cost $57/month or $519/year. Free trials are available.

Read more about Creating a High-Fidelity Hero Building on The Gnomon Workshop’s website


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