December 9, 2022
See the key changes to the game engine, like the new water system and dynamic volumetric clouds. Read More »
June 29, 2021
Discover Unreal Engine workflows for The Mandalorian-style virtual production with The Gnomon Workshop's tutorial. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
September 2, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
April 26, 2019
Supergirl animation supervisor Elaina Scott's Gnomon tutorial takes you from previs to final shot. Read More »
April 3, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools. Read More »
November 9, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights. Read More »
October 25, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system. Read More »
December 18, 2017
Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU. Read More »
December 1, 2017
See the best work created with Nuke and Mari, from Rogue One and Doctor Strange to ads and VR. Read More »
September 27, 2017
A refreshingly diverse set of work created with the clothing design tool, including some amazing one-person VFX shorts. Read More »
August 15, 2017
See amazing new work created using the renderer, from Rogue One to kaleidoscopic commercials. Read More »
July 12, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation. Read More »
June 28, 2017
Watch 30 minutes of footage of the Timeline editor, Cinemachine 2.0 procedural camera system, and 16K video recorder. Read More »
March 2, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system. Read More »
April 10, 2014
Watch a kaleidoscopic three-minute burst of CG created using Foundry tools, from Gravity to Smaug. Read More »
September 17, 2013
Watch five minutes of V-Ray-based visual delights, including work from Pixomondo, Platige, Blur Studio. Read More »
September 15, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow. Read More »
September 11, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow. Read More »