March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
February 10, 2023
Check out the new features in the heavyweight USD-native solution for look dev work and shot layout. Read More »
January 24, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support. Read More »
January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
December 16, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes. Read More »
December 14, 2022
3D texture painting software gets new USD Look export system, plus neat Roller Brush for repeating details like scales and stitches. Read More »
November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
October 28, 2022
Big update to the GPU-accelerated sparse volumetric fluid solver adds native support for CUDA, Metal and Apple Silicon. Read More »
September 24, 2022
Master best practices for texturing and shading in UE5 with The Gnomon Workshop's new tutorial. Read More »
September 2, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app. Read More »
August 17, 2022
Library Drop 03 adds 382 new materials and textures to the real-time rendering toolkit, from metal and stone to meat. Read More »
August 12, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued. Read More »
August 9, 2022
Create a production-ready 3D creature with this new Gnomon Workshop tutorial from Wētā FX's Pascal Raimbault. Read More »
July 21, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma. Read More »
July 4, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution. Read More »
June 16, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya. Read More »
May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
April 12, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta. Read More »
January 19, 2022
Discover how to model, texture and light ultra-realistic 3D characters with tips from leading CG artists. Read More »