Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024
Real-time lighting design software can now 'paint' highlights and shadows directly into interactive renders from Blender.
Wednesday, July 17th, 2024
Discover how to create a realistic 3D character from scan data with The Gnomon Workshop's detailed guide to character art.
Sunday, July 14th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover how to model, texture and render production-quality weapons and props for videogames with The Gnomon Workshop's detailed guide.
Friday, June 28th, 2024
See all the key features in the next major update to Houdini, from modeling, animation and simulation to the COPERNICUS framework.
Friday, June 14th, 2024
Check out games artist Vlad Hirourk's streamlined new Blender add-on for Substance-style layer-based texture painting.
Thursday, June 6th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Material-authoring app gets new generative AI features for creating textures or patterns from text prompts and refererence images.
Friday, May 24th, 2024
Check out the new features in the 3D animation software, from updates to LookdevX to a sneak peek at character rigging in Bifrost.
Wednesday, May 22nd, 2024
New add-on lets users import .cube files from apps like DaVinci Resolve for grading or look dev and preview the result in the Blender viewport.
Monday, May 20th, 2024
Check out the latest update to the heavyweight production renderer, including support for OpenVDB caching in the RIS render mode.
Friday, April 26th, 2024