Arion 2.4’s LightMixer layers in action. The render layers can be generated alongside the regular unbiased render without increasing calculation time, making it possible to relight a shot in a compositing package.
RandomControl has posted some new sneak previews of Arion 2.4, the forthcoming update to its physically based hybrid CPU/GPU renderer – including some interesting relighting features.
Version 2.4 of the software will make it possible to output up to 10 LightMixer layers (above) to a multi-layered EXR file, making it possible to relight a shot in any compositing package that can import the file format.
Outputting the layers – or any one of the other 21 Arbitrary Output Variables – alongside a regular unbiased render does not increase total calculation time, making it effectively free to generate extra passes.
A new object-based region render option offers a similar workflow when it comes to materials changes.
Read more about the new features in Arion 2.4 on the RandomControl blog
Tags: AOVs, Arion, Arion 2.4, CPU, GPU, hybrid, LightMixer, photorealistic, physically based, RandomControl, relighting, render passes, renderer, rendering, unbiased
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