December 27, 2022
Check out the new features in the GPU renderers, including options for motion-graphics-style effects. Read More »
November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
November 29, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets. Read More »
September 6, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
December 23, 2016
Check out our seasonal list of money-saving offers on CG tools including 3D-Coat, Arion, Mari, Modo and Xfrog. Read More »
September 26, 2016
Formerly Photoshop-only 32-bit HDR image-editing tool now available for compositing software. Read More »
August 26, 2016
Photoshop add-on for editing HDR images gets support for 32-bit colour grading, new lens effects. Read More »
May 6, 2015
Updated: New tool for editing and tonemapping rendered HDRs adds ability to open multi-layer EXR files. Read More »
June 19, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta. Read More »
June 2, 2014
Big update to unbiased renderer boosts speed, ups maximum render size, adds new relighting workflow. Read More »
September 30, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio. Read More »
March 8, 2013
Torture your Nvidia card with RandomControl's Arion-renderer-based GPU benchmarking tool. Read More »
January 21, 2013
Physically based hybrid CPU/GPU renderer to export new 'LightMixer' layers without raising render times. Read More »
August 29, 2012
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users. Read More »
December 28, 2011
Second major update to software in three weeks offers support for rendering scenes of infinite size. Read More »
December 8, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters. Read More »