March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
December 27, 2022
Check out the new features in the GPU renderers, including options for motion-graphics-style effects. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
September 6, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
April 10, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too. Read More »
November 17, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping. Read More »
October 19, 2018
Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme. Read More »
April 9, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too. Read More »
June 29, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials. Read More »
June 29, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks. Read More »
December 9, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs. Read More »
October 24, 2016
Videos: Nifty new GPU-based software puts gaseous fluid solver and renderer inside Nuke. Read More »
November 4, 2015
Sizeable update adds new layered material, animated proxies, vector displacement, better anisotropy. Read More »
October 2, 2015
Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects. Read More »
September 2, 2015
Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come. Read More »